The Connection between Fitness & Gaming: Part 1 | Freeletics x Fnatic Q&A

Kian: Welcome back Free Athletesto another Freeletics Q& A discussion. My name is Kian and today I’mvery happy to introduce a new face to the Freeletics familyJens Hoffer, head of performance for the leading Esport team, Fnatic. In today’s interview, we’lllearn more about what it takes to be an Esport player, and therelationship between fitness and Esport. So, let’s kick this session off Alright, Jens. So, thank you forbeing here again. Let’s start with the first issue. And letme ask you, who are you? What is your background? And, all of uswant to know, what is Fnatic really about? Jens: Alright, hey, Kian, thankyou for having me. My name is Jens. I’m 41 yearsold. I’m birth in Sweden. My background is actuallyoriginally from boasts. More solely from basketball.Iused to play basketball, I toy a little in Europe in theUnited Country and played at a lower professional statu inEurope as well. And then I sort of moved intocoaching But, I quite soon noticed mypassion for, for the mental side of video games was bigger than the coaching segment And I too, as a player, hadquite a few issues with the mental part and felt like Inever got enough help to really achieve my full potential on myjourney. So, that sort of became apassionate goal of mine, to start helping players to reallyget that assistance at a younger grade. So, that’s how I became a mentalcoach, basically. And then from then on, I startedlooking for different opportunities. I started workingwith basketball teams, football teams, but likewise sort of out ofmore curiosity started contacting out to Esports formations Kian: What does an average daylook like for an Esport player? Like, do they practise eighthours a day and then have a few tournaments a year? Or like, I has got no idea, right? But like, perhaps you can, you can talk me more about that.I would be super interested toknow. Jens: Yeah, yeah, sure as shooting. Imean, it’s, it’s quite different from game to game. There aresome plays like the the Counter Strike game, which istournament-based, so to speak. So pre-COVID, they will betravelling around all regions of the world and just enter differenttournaments. But if you look at a game, likethe League of Legend, which has like a deep-seated season, and they’rebased in Berlin, and all the teams are based in Berlin, sothey basically go into the studio and play to, toy a setseason and then goes into playoffs, and then it goes intoworlds.But if we look at a team likeCS: GO, formerly we’re at a tournament, we really want tolook at, how can we have consistency in what we’re doing? And how can we make sure fromday one until the very last day where we’re hopefully are in thesemifinals, or finals, how is impossible to make sure that they’rephysically still fit at the end of the tournament. That they’re mentally stillthere where they have the vigour to play-act. So, that’s why “weve been” look atthe different aspects of the day. So, a usual daytime at atournament would maybe is just like, we wake up, we have a meetingtogether, and then we would actually go and have physicaltraining together.And physical training for us.It’s not like a pro contestant within a regular boasts, right? Kian: I would assume so. Yeah. Jens: I symbolize, it doesn’t have tobe at that level. But, what we try to incorporate is somecardio, some strengthening, and actually some, some mobilityexercises as well. So, a conventional schooling sessionwill be anywhere from 30 to 45 minutes on a tournament daylight. And we try to have physicaltraining every other day, which we detected has been quite, quitewell and cultivated quite well for our musicians. Kian: You mean during thetournament, right? Every other date during a 1 week and a halftournament? Okay. Jens: Exactly. And then, oncewe’ve done the training, we would typically start eat somethingtogether.And this is where I become the bad chap, because Iactually choose what they eat and what they can’t ingest. Kian: How do they feel aboutthis? Jens: Yeah, that sort of beenlike a step-by-step process where they’ve gotten used tothat. I picture the worst thing is thatwe ruled out any sort of sugar. We have the no carbohydrate regulate, whichis, you know, stirs me the bad Daddy, right. But that’s basically, you know, the no sugar rules basically came in because we don’t want tohave those spikes, what the fuck is up with the carbohydrate and then where itreally determines those, you are familiar with, huge dips, as well. And again, we’re trying to makethings as consistent as possible. So when it comes tofood, we’re basically looking at, you are familiar with, having slow carbs, you know, lean proteins, and veggies to become the, you know, shape them actually last-place throughout the day.And we too look at the timing, you are familiar with, how, how’s the day going to look like? When arethey actually going to play the game? And, you are familiar with, a lot of timesalso, how long is the game gonna last for? So, we try to, youknow, have snacks and have the snacks sort of timed out in thebest direction possible. Kian: Okay, and for and forCounter Strike for instance, like during the day, if theytrain in the morning, they eat breakfast with you subsequentlies, do they, do they then toy like, for four or five hours straight? Or it’s the rounds are, are a bit shorter? Or … Jens: I want, we can go back tothe day, so so we’ve had the physical exercise, we’re at thepoint we’ve consume together, and they usually get a bit of arest, and then we would have a team session.And we frequently start with themental unit hearing would be something that I nurse, and thenwe would probably talk about communication, how are we bestgoing to be able to reset, handle foiling, handlepressure in an arena situation, and so on. Kian: Okay. Jens: And then, you know, ifthere is the need, I would have individual session with certainplayers, maybe younger participates that aren’t as used to theenvironment and maybe need a little bit of extra drive. And then, they actually go intodoing some individual playing. And that’s more for a warm up, just sort of like remaining things moving. Where they would have like alight perhaps hour session where they sit down and play bythemselves. And then we would probably goeat again, to make sure that they you are familiar with, stand balancedwith that. Kian: Yeah, yeah, yeah. Jens: And then actually, what wesort of incorporated as well as go abruptly walkings before weactually go into the, go into the games.That’s something that we noticedactually truly runs really well. We go as a crew, we takemaybe simply the 15 -minute walk. They get to be outside a bit, weget to talk a little bit, and they just get to move a littlebit. And then, we go into the lastteam session before video games, which would be, in CS: GO, whichwould be our psyche instruct actually going through the tacticalthings, in-game stuff. And then, yeah, they jump intothe game. And the Counter Strike game canlast anywhere between, you are familiar with, three to five hours, dependinghow, you know, how many rounds they toy, if there’s overtime, and so on.So, it previous for quite a long time. Kian: Okay, so yeah, so that’salready like a entire date right there from morning to, morningto evening, basically, with all the different periods and thepreparation. Jens: Yeah, I want, there’s alot of things that go into a epoch that I suppose people don’tunderstand. I intend, it is a veryprofessional environment where there are different aspects toit, that we try to work into it. And also, I convey, after thegame, we always have a feedback session.Kian: Yeah. Jens: And that’s something Ithink maybe, yeah, where we go through, okay, which, which areareas of improvement, which are things that we actually want tobuild on that work well, and so on. But, they’re quite long andintense eras, which is, again, that’s also why the mentaltraining, the physical educate, and the nutrition is soimportant to us. If we want to stay consistentand not burn out within a few cases periods in the tournament, we haveto make sure that all those aspects actually, you are familiar with, round up in a good way for the players. Kian: Actually, this, this isgoing to be one of I represent, this was going to be one of my nextquestions. So, what is the role of physicaland mental training? So you, you alluded to the fact that theyneed to be mentally strong enough to sustain such a such ahigh pressure environment that the realm is when there’s atournament. And likewise, I signify, like, if youdo that back to back every day for a few weeks and a half, you haveto be physically endurant too to sustain that.Right? So, how did that come about inEsport? Physical and mental training, is this somethingcompletely new? Was the culture completelydifferent before? Can you speak a little bit about that, delight, Jens? Jens: Yeah, I entail, it is stillfairly new. I would say a lot of you know, you have to considerthings like mental training and teams have caught on to havingmaybe a mental tutor on site and physical training, but I would say overall most crews probably still don’t make love. And gazing, you know, looking way back when I “re coming back”, I thinkmost units probably focused mainly on the game itself. So, the training and the focusand how they actually organized things is principally around the game itself. So, they would probably do somepreparation around tricks in-game, they would actuallyfocus on individual continue doing some physical exercise. is dedicated towardsperformance, and actually Kian: Okay. Kian: Okay. Jens: Whereas now, you know, certainly, the central characteristic is still in-game, because that’swhat they have to work on the it.that, and then they would play.But when it comes to, again, longevity, firmnes, and actually having the ability tostay focused, and actually, you actually promotions, you are familiar with, ourplayers perform in a better practice. know, get the most out ofyourself in competitive competitions, most. You know, you have to consider things like mental training and physical civilize. because it gives you the ability to be there and get that one-hundred percent out of yourself Kian: you’re a mental tutor for Fnatic but you’re likewise heads of state of the high-performance unit at Fnatic Can you ask us what is the high-performance unit? What is its vision? Where it is right now and where are you guys aiming to be in the next three years to come? Yeah, so actually that’s a great question because the high-performance unit that we’re trying to build is going to be quite an integral part of Fnatic So what we’re trying to do isbuild a central department thatis dedicated towards rendition and actually filters down to all of our teams.So, what we realized quite quickly was when we started to work with a few of our units with a accomplishment arrangement is that it actually commits results right away. And it actually cures our players to be involved in a better highway. kind of mustered centrally.where we have professionals within all of these key conduct areas achievement areas such asnutrition, physical educate, sleep, but too the technologybehind it. Also, youth occurrence anddoing research projects as well. So we want to have all those, you know, professionals, you know, kind of mustered centrally. And then we want that knowledgeto filter down to all of our units, where we then on sitewant to have performance managers, like I used to be, whocan then make that knowledge and actually generate that structurearound each team. So in essence, we want to have astable performance structure. around all of our crews in thefuture. Kian: So that’s it for today.And if you’re as surprised as me about the relationship betweenmental preparation, fitness, and Esport, then abide chanted. We havea whole part two come through here soon ..

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