Kian: Welcome back Free Athletesto another Freeletics Q& A conference. My name is Kian and today I’mvery happy to introduce a brand-new face to the Freeletics familyJens Hoffer, head of performance for the leading Esport team, Fnatic. In today’s interview, we’lllearn more about what it takes to be an Esport player, and therelationship between fitness and Esport. So, let’s knock this session off Alright, Jens. So, thank you forbeing here again. Let’s start with the first issue. And letme ask you, who are you? What is your background? And, all of uswant to know, what is Fnatic really about? Jens: Alright, hey, Kian, thankyou for having me. My name is Jens. I’m 41 yearsold. I’m bear in Sweden.My background is actuallyoriginally from sports. More specifically from basketball. Iused to play basketball, I frisked a little in Europe in theUnited Position and played at a lower professional stage inEurope as well. And then I sort of moved intocoaching But, I quite soon noticed mypassion for, for the mental side of the game was bigger than the coaching fraction And I likewise, as a actor, hadquite a few issues with the mental part and felt like Inever got enough help to really achieve my full potential on myjourney. So, that sort of became apassionate goal of mine, to start helping participates to reallyget that help at a younger level.So, that’s how I became a mentalcoach, mostly. And then from then on, I startedlooking for different opportunities. I started workingwith basketball teams, football teams, but too sort of out ofmore curiosity started reaching out to Esports make-ups Kian: What does an average daylook like for an Esport player? Like, do they practice eighthours a day and then have a few tournaments a year? Or like, I has got no idea, right? But like, perhaps you can, you can talk me more about that. I would be super interested toknow. Jens: Yeah, yeah, for certain. Imean, it’s, it’s quite different from tournament to game. There aresome games like the the Counter Strike game, which istournament-based, so to speak. So pre-COVID, they will betravelling around all regions of the world and precisely enroll differenttournaments. But if you look at a game, likethe League of Tale, which has like a launch season, and they’rebased in Berlin, and all the teams are based in Berlin, sothey basically go into the studio and play to, represent a setseason and then goes into playoffs, and then it goes intoworlds.But if we look at a unit likeCS: GO, once we’re at a tournament, we really want tolook at, how can we have consistency in what we’re doing? And how can we make sure fromday one until the very last day where we’re hopefully are in thesemifinals, or finals, how is impossible to make sure that they’rephysically still fit at the end of the tournament. That they’re mentally stillthere where the government has the vigor to perform. So, that’s why “weve been” look atthe different aspects of the day. So, a usual daytime at atournament would maybe be like, we wake up, we have a meetingtogether, and then we would actually go and have physicaltraining together. And physical training for us.It’s not like a pro player within a regular boasts, right? Kian: I would assume so. Yeah. Jens: I represent, it doesn’t have tobe at that elevation. But, what we try to incorporate is somecardio, some strengthening, and actually some, some mobilityexercises as well. So, a normal discipline sessionwill be anywhere from 30 to 45 hours on a tournament day.And we try to have physicaltraining every other day, which we knew are relatively more, quitewell and cultivated quite well for our actors. Kian: You necessitate during thetournament, right? Every other day during a one week and a halftournament? Okay. Jens: Exactly. And then, oncewe’ve done the training, we would typically disappear eat somethingtogether. And this is where I become the bad guy, because Iactually choose what they eat and what they can’t eat.Kian: How do they feel aboutthis? Jens: Yeah, that sort of beenlike a step-by-step process where they’ve gotten used tothat. I make the worst thing is thatwe ruled out any sort of sugar. We have the no carbohydrate settle, whichis, you know, moves me the bad Daddy, right. But that’s mostly, you know, the no carbohydrate settles mostly came in because we don’t want tohave those spikes, what happens with the sugar and then where itreally sees those, you know, huge plunges, as well. And again, we’re trying to makethings as consistent as possible. So when it comes tofood, we’re basically looking at, you are familiar with, having gradual carbs, you know, lean proteins, and veggies to do the, you know, move them actually last throughout the day. And we likewise look at the timing, you know, how, how’s the day going to look like? When arethey actually going to play the game? And, you know, a lot of timesalso, how long is the game gonna last for? So, we try to, youknow, have snacks and have the banquets kind of duration out in thebest mode possible.Kian: Okay, and for and forCounter Strike for instance, like during the day, if theytrain in the morning, they eat breakfast with you afterwards, do they, do they then dally like, for four or five hours straight? Or it’s the rounds are, are a bit shorter? Or … Jens: I make, we can go back tothe day, so so we’ve had the physical schooling, we’re at thepoint we’ve consume together, and they usually get a bit of arest, and then we would have a team session. And we usually start with themental unit period would be something that I hold, and thenwe would probably talk about communication, how are we bestgoing to be able to reset, handle foiling, handlepressure in an arena situation, and so on.Kian: Okay. Jens: And then, you know, ifthere is the need, I would have individual session with certainplayers, maybe younger participates that aren’t as used to theenvironment and maybe need a little bit of additional duty. And then, they actually go intodoing some individual playing. And that’s more for a warm up, just sort of like impeding things proceeding. Where they would have like alight perhaps hour session where they sit down and play bythemselves. And then we would probably goeat again, to made to ensure that they you know, keep balancedwith that. Kian: Yeah, yeah, yeah. Jens: And then actually, what wesort of incorporated as well as take short strolls before weactually go into the, go into the games.That’s something that we noticedactually certainly cultivates really well. We go as a squad, we takemaybe only the 15 -minute walk. They get to be outside a bit, weget to talk a little bit, and they just get to move a littlebit. And then, we go into the lastteam session before the game, which “wouldve been”, in CS: GO, whichwould be our thought manager actually going through the tacticalthings, in-game stuff. And then, yeah, they jump intothe game. And the Counter Strike game canlast anywhere between, you are familiar with, three to five hours, dependinghow, you know, how many rounds they dally, if there’s overtime, and so on. So, it lasts for quite a long time. Kian: Okay, so yeah, so that’salready like a entire date right there from morning to, morningto evening, mostly, with all the different sessions and thepreparation.Jens: Yeah, I symbolize, there’s alot of things that go into a daylight that I meditate people don’tunderstand. I intend, it is a veryprofessional environment where there are different aspects toit, that we try to work into it. And also, I intend, after thegame, we always have a feedback session. Kian: Yeah. Jens: And that’s something Ithink maybe, yeah, where we go through, okay, which, which areareas of improvement, which are things that we actually want tobuild on that work well, and so on. But, they’re quite long andintense periods, which is, again, that’s also why the mentaltraining, the physical rehearsal, and the nutrition is soimportant to us. If we want to stay consistentand not burn out within a few cases days in the tournament, we haveto make sure that all those aspects actually, you are familiar with, round up in a good way for the players.Kian: Actually, this, this isgoing to be one of I mean, this was going to be one of my nextquestions. So, what is the role of physicaland mental training? So you, you alluded to the fact that theyneed to be mentally strong enough to sustain such a such ahigh pressure environment that the arena is when there’s atournament.And too, I intend, like, if youdo that back to back every day for a week and a half, you haveto be physically endurant also to sustain that. Right? So, how did that come about inEsport? Physical and mental training, is this somethingcompletely new? Was the culture completelydifferent before? Can you speak a little bit about that, please, Jens? Jens: Yeah, I symbolize, it is stillfairly brand-new. I would say a lot of you are familiar with, you have to considerthings like mental training and units have caught on to havingmaybe a mental tutor on site and physical exercise, but I would say overall most crews probably still don’t do it.And looking, you are familiar with, appearing route back when I “re coming back”, I thinkmost units probably focused mainly on the game itself. So, the training and the focusand how they actually organized things is mainly around the game itself. So, they would probably do somepreparation around tricks in-game, they would actuallyfocus on individual participate doing some physical improve. is dedicated towardsperformance, and actually Kian: Okay. Kian: Okay. Jens: Whereas now, you are familiar with, patently, the prime perspective is still in-game, because that’swhat they have to work on the it.that, and then they would play. But when it is necessary to, again, longevity, consistency, and actually having the ability tostay focused, and actually, you actually assistants, you know, ourplayers perform in a better mode. know, get the most out ofyourself in competitive sports, most. You know, you have to consider things like mental training and physical education. because it gives you the ability to be there and get that one-hundred percent out of yourself Kian: you’re a mental manager for Fnatic but you’re likewise heads of state of the high-performance unit at Fnatic Can you show us what is the high-performance unit? What is its seeing? Where it is right now and where are you guys aiming to be in the next three years to come? Yeah, so actually that’s a great question because the high-performance unit that we’re trying to build is going to be quite an integral part of Fnatic So what we’re trying to do isbuild a central bureau thatis dedicated towards operation and actually filters down to all of our teams.So, what we recognise quite quickly was when we started to work with a few of our squads with a carry-on structure is the fact that it actually gives causes right away. And it actually cures our players perform in a better lane. kind of obtained centrally.where we have experts within all of these key performance ranges operation areas such asnutrition, physical education, sleep, but also the technologybehind it. Too, youth progress anddoing research projects as well. So we want to have all those, you are familiar with, professionals, you know, sort of obtained centrally. And then we want that knowledgeto filter down to all of our units, where we then on sitewant to have performance coach-and-fours, like I used to be, whocan then take that knowledge and actually start that structurearound each squad. So in essence, we want to have astable performance structure. around all of our teams in thefuture.Kian: So that’s it for today.And if you’re as surprised as me about the relationship betweenmental preparation, fitness, and Esport, then abide tuned. We havea entire part two coming up soon ..